This Week's Descent
Everyone playing this week gets the same seed, which means the same dungeon. Launch the current challenge from the game and every certified run lands on the board below. Past weeks
A new descent is dealt with each new build, typically Saturday morning, US Central.
Weekly Descent — Oct 17, 2026
Seed 20261017 ·
Open since Oct 17, 2026 UTC ·
Rules v181
| # | Hero | Outcome | Depth | Graves | Turns | Gold | Peak Mood |
|---|---|---|---|---|---|---|---|
| 1 | [AI] Silus ▶ replay | Lost | 3 | 0 | 407 | 0 | Watchful |
| 2 | Mama Bear | Lost | 2 | 0 | 698 | 29 | Watchful |
| 3 | Anonymous | Lost | 2 | 1 | 555 | 29 | Watchful |
Ranked by victory first, then depth reached, then fewest graves, then fewest turns, then gold. Your dead from this challenge return as graves in your later attempts at it, and a grave is real power (a blessing and a heal to full) — that's why crossing fewer of them ranks higher: the run got there on less help.
Rank 1's ▶ replay link downloads the run. Watch it in-game with
Watch the Week's Best Run on the name-entry screen, or run
labyrinth replay <file> from the command line. Either way it only plays
on a build matching this week's Rules v181.
Conduct Boards
Ghost — won at the lowest Mood
No wins yet.
Slayer — most kills
- [AI] Silus — 20 slain
- Mama Bear — 19 slain
- Anonymous — 19 slain
Swift — fewest turns to a win
No wins yet.
Rich — most gold
- Mama Bear — 29 gold
- Anonymous — 29 gold
- [AI] Silus — 0 gold