Weekly Descent — Jul 13, 2026
Weekly Descent — Jul 13, 2026
Seed 20260713 ·
Runs Jul 13 – Jul 20, 2026 UTC ·
Rules v67
| # | Hero | Outcome | Depth | Graves | Turns | Gold | Peak Mood |
|---|---|---|---|---|---|---|---|
| 1 | Druor ▶ replay | Lost | 6 | 0 | 8947 | 756 | Furious |
| 2 | Druor | Lost | 3 | 0 | 1263 | 67 | Watchful |
| 3 | Druor | Lost | 1 | 0 | 58 | 0 | Curious |
| 4 | Grimady Ironback | Lost | 1 | 0 | 202 | 25 | Curious |
Ranked by victory first, then depth reached, then fewest graves, then fewest turns, then gold. Your dead from this challenge return as graves in your later attempts at it, and a grave is real power (a blessing and a heal to full) — that's why crossing fewer of them ranks higher: the run got there on less help.
Rank 1's ▶ replay link downloads the run. Watch it in-game with
Watch the Week's Best Run on the name-entry screen, or run
labyrinth replay <file> from the command line. Either way it only plays
on a build matching this week's Rules v67.
Conduct Boards
Ghost — won at the lowest Mood
No wins yet.
Slayer — most kills
- Druor — 187 slain
- Druor — 29 slain
- Grimady Ironback — 3 slain
- Druor — 0 slain
Swift — fewest turns to a win
No wins yet.
Rich — most gold
- Druor — 756 gold
- Druor — 67 gold
- Grimady Ironback — 25 gold
- Druor — 0 gold