Weekly Descent — Aug 8, 2026
Weekly Descent — Aug 8, 2026
Seed 20260808 ·
Runs Aug 8 – Aug 15, 2026 UTC ·
Rules v125
| # | Hero | Outcome | Depth | Graves | Turns | Gold | Peak Mood |
|---|---|---|---|---|---|---|---|
| 1 | Pez ▶ replay | Lost | 10 | 0 | 2861 | 412 | Angry |
| 2 | DavidB | Lost | 3 | 0 | 1016 | 127 | Annoyed |
| 3 | [AI] Silus | Lost | 2 | 0 | 265 | 0 | Watchful |
Ranked by victory first, then depth reached, then fewest graves, then fewest turns, then gold. Your dead from this challenge return as graves in your later attempts at it, and a grave is real power (a blessing and a heal to full) — that's why crossing fewer of them ranks higher: the run got there on less help.
Rank 1's ▶ replay link downloads the run. Watch it in-game with
Watch the Week's Best Run on the name-entry screen, or run
labyrinth replay <file> from the command line. Either way it only plays
on a build matching this week's Rules v125.
Conduct Boards
Ghost — won at the lowest Mood
No wins yet.
Slayer — most kills
- Pez — 92 slain
- DavidB — 41 slain
- [AI] Silus — 18 slain
Swift — fewest turns to a win
No wins yet.
Rich — most gold
- Pez — 412 gold
- DavidB — 127 gold
- [AI] Silus — 0 gold